Disciplines

K2[screen] by German artist Torben Giehler.K2[screen] by German artist Torben Giehler. Similar to the polygonal structure of a digital terrain model, but rendered by hand.

The core disciplines are cartography and information design—jointly referred to as spatial information design. Not a common term, but one that neatly sums up the practice and that has particular relevance in this age. Cartography (mapping) is not just about physical geography, it is the combination of any (spatial) data with narratives and images to (re)present our worlds — real or virtual.

The essence of our work is resolving spatial design problems and proposals in areas such as wayfinding, transportation and movement, urban regeneration and environmental management. Much of it exists at the boundary between communication design and the (built) environment.

Numerous other skills are also employed, including illustration, graphic design, typography, web design, semiotic and ethnographic research, user experience design, image re-touching and manipulation… and more. In fact, a whole mix of both digital and analogue skills are required.

To widen the skill base and experience further, Yellowfields collaborates with other professionals as required.

In a nutshell, the practice is open, responsive, reliable, adaptable and creative. Strong on process, but not hung up on it. Striving for the right (user) solution… what is needed rather than what is ‘wanted’ — an important distinction.

“Design can be art. Design can be aesthetics. Design is so simple, that’s why it is so complicated.”

—Paul Rand

View the Yellowfields e-Brochure

Spatial Operating Environments

John Underkoffler points to the future of UI.

John Underkoffler points to the future of UI.

As the Minority Report science adviser and inventor, John Underkoffler demos g-speak— the real-life version of the film’s eye-popping, tai chi-meets-cyberspace computer interface. More…

Inform and Persuade

Various extracts from documents supporting development proposals.

Various extracts from documents supporting development proposals.

In town planning, urban design and architecture it is important to present your proposals in the clearest and most communicative form. It is about creating a balance between being informative and simultaneously persuasive. More…

Cartographic tools for the Mac

Application icons.

Do you know your application icons?

It is probably reasonable to suggest that most designers are Mac-based and most GIS-users are PC-based. If like me, you need to use tools across the board, from GIS to design, what options do you really have if you want to work on a Mac? More…

Interface Design

Apple’s application interface.

A short but explicit graphic summary extolling the virtues of simplicity in interface design. First posted by Eric Burke back in 2008, but still worth a revisit! More…

Walking Maps

Extract from a walking map for the inholborn Business Improvement District (BID).

Extract from one of two walking maps designed and produced for the inholborn Business Improvement District (BID).

Walking maps can have various uses, but generally, they all promote a healthy lifestyle, discovery, exploration and a sense of place. More…

Generative Cartography

A simple perpendicular growth rule creates intricate city-like structures.

A simple perpendicular growth rule creates intricate city-like structures. Processing is a free application that everybody is encouraged to try — not just programmers.

Generative art is simply that created through a degree of autonomy, such as defined by a computer software algorithm. More…