Generative Cartography

A simple perpendicular growth rule creates intricate city-like structures.

A simple perpendicular growth rule creates intricate city-like structures. Processing is a free application that everybody is encouraged to try — not just programmers.

Generative art is simply that created through a degree of autonomy, such as defined by a computer software algorithm. Processing is one such programming language that can do this. The examples here are from a project entitled Substrate by Jared Tarbell.

Classic computational substrate, color palette stolen from Jackson Pollock.

Classic computational substrate, color palette stolen from Jackson Pollock.

Each iteration creates an entirely new image; a new pattern and form every time. As such, variations in density are common, with larger structures revealing themselves and coming to the fore. But, as density increases with time, eventually all open space seems to disappear. But, akin to Mandelbrot patterns, you simply need to zoom in to see new patterns emerging in what seems to be an infinite world.

Generative art, yes, but because of its map-like qualities, it is also generative cartography. Mapping created by plotting GPS trails is also a form of generative cartography. Generative approaches have also been investigated in the realms of more conventional (topographic) map creation. There are also self-organising maps (SOM), which are like slices through multi-dimensional data.

The term map is used here in its widest sense, and one that has gained ascendency these days. Maps are more than that dog-eared road atlas in the back of the car. I’ll come back to this in a later post.

Even in B&W the ‘city-like’ structure is clearly represented.

Open Source Mapping

Extracts from OpenStreetMap and OS OpenData online viewers.

Extracts from the OpenStreetMap (left) and the OS OpenData (right) online viewers.

It has always been difficult to develop copyright or rights-free mapping. Unless you have carried out your own detailed land survey, all maps must be derived from pre-existing maps, orthophotos, or similar. But, things are different now. More…

Inform and Persuade

Various extracts from documents supporting development proposals.

Various extracts from documents supporting development proposals.

In town planning, urban design and architecture it is important to present your proposals in the clearest and most communicative form. It is about trying to achieve a balance between being informative and persuasive. More…

Cartographic tools for the Mac

Application icons.

Do you know your application icons?

It is probably reasonable to suggest that most designers are Mac-based and most GIS-users are PC-based. If like me, you need to use tools across the board, from GIS to design, what options do you really have if you want to work on a Mac? More…

Walking Maps

Extract from a walking map for the inholborn Business Improvement District (BID).

Extract from one of two walking maps designed and produced for the inholborn Business Improvement District (BID).

Walking maps can have various uses, but generally, they all promote a healthy lifestyle, discovery, exploration and a sense of place. More…

Generative Cartography

A simple perpendicular growth rule creates intricate city-like structures.

A simple perpendicular growth rule creates intricate city-like structures. Processing is a free application that everybody is encouraged to try — not just programmers.

Generative art is simply that created through a degree of autonomy, such as defined by a computer software algorithm. More…

Phenomenological Space

Visual thinking. studies looking at ways of recording the experiences (psychological and physiological) of space.

Visual thinking. studies looking at ways of recording the experiences (psychological and physiological) of space.

Architect and academic, Mathew Emmett is undertaking a PhD examining the role of phenomenology in contemporary architecture. More…